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Design Challenges

Design Challenges
developed by interdisciplinary teams of teachers to address common challenges in the classroom


The Design Process


Engagement Gallery

 
Design Gallery of Engaging Work
McCulloch Intermediate School/Highland Park Middle School
 
a project of the Campus Design Team
 

6th grade Language Arts teacher Angelique Foster engaged her students with a textual analysis of President Obama's inauguration speech.  Students were given excerpts from the speech and given the opportunity to choose one excerpt that "spoke" to them the most, which was then taped in their writing journal.  As a group, they used dictionaries to understand the literal meaning of the speech.  Then, the students worked individually to craft a written response to the speech, in any genre.  Finally, they identified individual phrases in the speech that were particularly well crafted from a writer's perspective.  The classroom activity engaged the students using the design qualities of choice, affiliation, and authenticity, while reinforcing what the students are learning about the writer's craft.

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5th grade Language Arts teachers Karen Arnold, Doug Jeffcoats, Casey Myers, and Megan Parks had their students work on characterization by decorating pumpkins.  The lesson began with a review of the author’s craft of characterization and use of figurative language.  Students were then invited to decorate a pumpkin however they chose to represent aspects of the pumpkin’s personality or characterization.  The results were very entertaining and showed great depth of thought. The project required creativity, planning, and follow-through. Students concluded the project by producing a well-written paragraph analyzing their pumpkin’s “character.”

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Kathy Wofford designed a project for her students to look through the four lenses of geography: culture, physical geography, economics, and government. The students had to do research to find facts about these core areas and pictures to go along with them from the internet. Then, students pulled their research together in a PhotoStory movie with narration and music they selected that they felt would enhance the movie. Learners had to explore abstract concepts in the creation of their movies such as file formats of graphics, video, and audio files. Students were so enthusiastic coming into a classroom full of laptops, headphones, and microphones. The excitement was palpable in the room and comments ranged from, "This is a techno classroom!" to "This is going to be so cool!"

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Working on language and articulation goals, Laura Wolfe enlarged and laminated an age appropriate story, "Spiders - Master Weavers", and placed it on the wall. The story becomes interactive as the students go through each sentence dissecting vocabulary, multiple meaning words, fact and opinion, cause and effect, and figurative/ literal language. They work together to identify main idea and story details for good reading comprehension, and also target articulation while reading aloud. The students use their markers on the story to circle or underline words, to write out definitions, and to draw pictures that are relevant to the story. They read aloud and move about the room while discussing the story together. At the end of the lesson students watched a You Tube video, http://www.youtube.com/watch?v=gglxehpl28Q&feature=related of spiders weaving their webs.
 
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In a math lesson designed to reinforce the concepts of positive and negative numbers on a numberline, Jean Streepey used design qualities to authenticity and novelty to engage her students. She laid a lifesize numberline on the ground in the atrium of the school and hung a second numberline vertically from the 2nd floor balcony to the floor. The two numberlines together created a visual display of a coordinate plane for the students. Using a tethered helium balloon the students could raise and lower a “point” on the vertical axis, as well as move the “point” left and right on the horizontal axis. Students had the chance to experience the coordinate plane. Georgie Swize has organized a similar experience for her 8th graders by marking out the coordinate plane on the floor. Students walk the horizontal and vertical axes in order to experience slope and rate of change.
 
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Lynn Simoneaux’s “If the World Were a Village” simulation engaged students through the design quality of authenticity while developing a sense of empathy and understanding for the daily challenges of people who live in poverty in the developing world. The water simulation walk requires students to carry the amount of water used by a family over the typical distances experienced in remote villages in Africa. No one leaves this experience with their perspective unchanged.
 
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